Test Agatha Christie: Guess Who? Adapted Were None PC

Guess Who is an adventure point & click thriller adapted from the most widely read around the world, "Ten Little Indians" by Agatha Christie. Returning to the original story, however, the software introduces new features that are not present in the book: a new character and four different endings.

Test Agatha Christie: Guess Who? Adapted Were None PC

Guess who takes some liberties vis-à-vis the work of Agatha Christie. These freedoms n'influent however not the general course of the adventure as they concern only a few points necessary to adapt the book to the new medium that is video games. So it was hardly possible to let the player play as a character in the book since most of them will die. Therefore, developers have chosen to introduce a new you will have to lead. This is a boatman who will be stuck on Shipwreck Island after having conducted ten people, all invited into this mysterious place for different reasons all the more outlandish than the other. Soon, we learn that it is in fact to collect them they were attracted to this area of ​​concern. The common feature of these ten individuals who do not even know is that they all have a dark past.

Guess who participates in a summit meeting?

Guess Who is soon an even more macabre. The guests are going to die one after another. Who is behind all this? Who sabotaged the boat to the boatman that he can not go home? It will be up to you to find out by conducting the investigation. To do this, you have a notebook that allows you to record the important clues that you are sure to find and take notes on each of the suspects. Needless to say with their troubled past, all guests are suspected. Apart from the addition of the eleventh character, the game also innovates by including four goals. In fact, the epilogue is always the same since they are the characters who remain alive will change depending on the actions you perform. Alas, it was only last moments of the adventure we will have these opportunities bifurcation. So just save before making the fateful choice to see two different purposes, one after the other. Too bad those choices do not intervene earlier in the adventure and do vary a bit in history, because it would have prompted the player to repeat the game several times

Guess who opened his inventory?

Guess Who does not innovate the gameplay. We find ourselves in the presence of an adventure game point and click everything from classic. Just like The Black Mirror or Syberia, the player is moving in a 3D scene precomputed by clicking where it wants to go. We can observe some objects and make others in its inventory for later use or combine among themselves. Although classic gameplay but still effective. However, as the adventure takes place on the same island (which is not very high) with a mansion for hotspot, you can not escape the age-old round-trips used to artificially inflate a life that no it would have been woefully inadequate. In fact, it is about ten hours to complete the adventure. We are far from twenty hours promised on the cover, especially that much of the game is actually made up of dialogues. Fortunately, the French proved to be very successful, but we would have liked to zap these sequences once you read the text because in this case, it is necessary to wait for the actors had finished pronouncing sentence them to continue.

Guess who climbs the stairs?

Guess Who has a big problem in its atmosphere. The atmosphere that emerges of the game is never heavy. However, it should given the scenario that is still to meet in one place murderers in power. One wonders therefore why we do not feel the fear that her character was killed and we see two main. First of all the soundtrack music and more precisely. The same themes to accompany us some length. It would have been better to leave some sequences without any music, just with small sound effects (creaking doors, wind snapped the shutters ...). Thus, the important moments could have been strongly underlined by musical pieces (impact guaranteed). Another reason for the lack of atmosphere: modeling of the characters who fails to make any emotion. The faces are stoic even after a murder. It's unrealistic and it has the disadvantage not to turn up the heat on the player. One can not help but be disappointed with the treatment of the atmosphere that can not make the tremendous oppression that one feels in reading the works of Agatha Christie. Still, Guess Who is a good adventure game that will appeal to fans of police investigations and mystery, but which will certainly not be remembered.

Filed in: PC Game Reviews

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